When animating the scenes i had to break it down in to separate parts. I had to work out where i wanted the fly to go and what i wanted it to do. For my animation I generally used a path constraint so that the fly would be able to move along the path. I had problems with creating lines in 3dsmax because the software is corrupted and this cause huge problems in the creation of the animation. Seeing that this was the case i had to create all my line in Illustrator and then import it in to 3ds max. I had to have a line for the fly as well as the camera. In some cases i had the camera line over lap the fly's line so i could get an effect of the fly hitting in to the camera. For the animation of the fly i needed to make the wings beet to give it the impression of flight. I did this buy manually making the wings beat and then opening the dope sheet menu and looping the animation. i did the fly animation in the original file that i created the fly in so that once it was animated i wouldnt have to re-animate it once i merged it in to the file that i eas doing the main animation. Once the fly wings were created i had to animate the legs so that it would sway gently from side to side. I did this in nthe same way as the wings but had a longer frame gap so it wouldnt move so fast.
Friday, 14 May 2010
Animating
When animating the scenes i had to break it down in to separate parts. I had to work out where i wanted the fly to go and what i wanted it to do. For my animation I generally used a path constraint so that the fly would be able to move along the path. I had problems with creating lines in 3dsmax because the software is corrupted and this cause huge problems in the creation of the animation. Seeing that this was the case i had to create all my line in Illustrator and then import it in to 3ds max. I had to have a line for the fly as well as the camera. In some cases i had the camera line over lap the fly's line so i could get an effect of the fly hitting in to the camera. For the animation of the fly i needed to make the wings beet to give it the impression of flight. I did this buy manually making the wings beat and then opening the dope sheet menu and looping the animation. i did the fly animation in the original file that i created the fly in so that once it was animated i wouldnt have to re-animate it once i merged it in to the file that i eas doing the main animation. Once the fly wings were created i had to animate the legs so that it would sway gently from side to side. I did this in nthe same way as the wings but had a longer frame gap so it wouldnt move so fast.
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